![]() In early 1996, when id software was still king of the hill, most of the PC Scene was seething with anticipation of what "the next big thing" would be. Only a few select offerings by gifted individuals can lastingly influence whole genres, or even create new ones, and Quake, alongside Doom, was perfectly matching multiple tough criteria in their relevant "eon" - render-ing them timeless classics. ![]() Quake represented a paradigm shifter in multiple aspects.
0 Comments
Leave a Reply. |